Just in case any of you are interested. So as you may or may not know, I'm taking a 3D modeling class for school. Today, the TA gave us a quick demonstration on this program called Sculptris, and it's crazy addictive and completely free. So if any of you have wanted to dabble in the realm of 3D modeling but are put off by the insane difficulty curve, Sculptris is pretty awesome.
The program is designed to act like sculpting from a ball of clay, rather than mess around with vertices and all those really hard to learn things. Unfortunately, due to the insane polygon count the program generates, it's impossible to do anything more than a head (or something vaguely roundish) straight out of the box, but if you were so inclined you can import rough models from programs like Blender (exporting them requires you to buy its parent program though.)
Anyway, just figured I'd pass on this knowledge.